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Old May 01, 2006, 02:14 PM // 14:14   #21
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I have no problem with favour. I reckon its a great addition to the game.
As for your other idea's, they are even worse and do not need to be changed. Also If you sell an item by mistake that is your own careless fault, so don't begin whining about it.

Quote:
Originally Posted by Eviance
Dude you aren't going to get this signed by anyone... Basically what you are saying to everyone is: Make it to where I can go farm FoW and UW all day long! and be RICH!

Make it to where I can get the perfect mod everytime: and be RICH!

Make it to where I can farm quicker with them not running from AoE: so I can be RICH FASTER (oooooooh)

Make it to where I am less Noob.... which was lost when you made all the first requests -_- Dude I don't wanna be spoon fed by the game and I don't think anyone else does either.... If ya want an easy game go get Lego Star Wars (its fun and ya can't really die!)

Honestly hun, I don't want to be insulting but this is what your post screams to people!
As Eviance said, if favour was nerfed people would be constantly farming fow and uw. As if it isn't already bad enough in SF.

Last edited by Siddious; May 01, 2006 at 02:18 PM // 14:18..
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Old May 01, 2006, 02:27 PM // 14:27   #22
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Favor: u know why Europe always have favor? because they work for it yea, and UW is a SPECIAL area, i mean wheres the challenge if the UW was like a 24 hour shop where you can jump in every time? Stuff like Eternal bows and Storm bows are dropped there and pretty much no where else. Its a special place and if you want favor so badly, atleast try something rather than just sit in ToA and spam I WANT FAVOR or something.

Mod Salvaging: Well, guess what, your not the only one who gets bad mods from salvaging, tough luck move on.

AoE Nerf: its fine as it is, AoE skills are useless now? i dont think so, eles still cast down meteors and it deals a ton when they do. AoE makes the game play more real and therefore it requires more strategy with aggro control. "Hey look, meteors are flying down, lets stay here and watch them come crashing down on me!" thats great
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Old May 01, 2006, 03:39 PM // 15:39   #23
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Originally Posted by BrotherGilburt
AoE nerf: I guess if ruining almost every AoE skill in the game is working. Then I guess your right. Most AoE skills are NOT used anymore because the creatures run out of them and scatter.
Strange, i manage to finish teh story line with rodgorts, meteor shower, meteor, fireball and firestorm.. they run from some, but whenthey are kd'd they cannot run now can they?

Quote:
Originally Posted by BrotherGilburt
Mod Salvageing: You should be able to choose the mod you are salvaging. When this game was made originally greens and golds were supposed to be 10k max. Stuff wasn't suposed to be so expensive.
(omg, I don't want to chose my drops either)
When this game was MADE greens and golds were 10k max?? strange, i do believe greens wern't introduce till the SF update (september iirc), and even now there are only a select FEW items that are expensive.
Back to the point of mod SALVAGING, its a risk, just like using a key, iding an item.. its all a risk.. don't like it, dont try it.

Quote:
Originally Posted by BrotherGilburt
Accidentle selling: omg, whats this about being lazy. I'm just saying this would be helpful. Everyone makes mistakes byt selling greens and golds every day. Its not like all your items fit evenly inside 1 bag. I'm not saying this needs to be done. I'm saying it would be helpful. how is this a bad idea?
Has been said many times, keep themin storage or in 2 bags or ur back pack.
Basically keep all ur "important" stuff into 1 area and disable it when at a merchant. My ele uses the 2 bags and belt, so i have tehm turned off when im in a town only leaving my backpack.

Quote:
Originally Posted by BrotherGilburt
Favor: Alot of areas don't get favor much anymore, and the US seems to only be getting it LATE at night. Japan never gets it lol.
Quit complaining and go win it yourself? do the teams that WIN favor get any recognition from all the solo fow warriors? no.. Instead i would like to see the implimentation of teh idea someone had (unsure of name)
10k entry any time day/night or free IF your country has favor.
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Old May 01, 2006, 03:43 PM // 15:43   #24
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FAME: This is really beginning to annoy me. Us americans only have favor at night now. Europe always controls it at day. Some areas in the world never ever experiance fame! The favor system should be changed to make it more fair or nerfed all together.
/signed to that something needs to be done with the favor system. There are three different people who play this game. PvPers, PvEers and those that do both. I am a PvEer although I have done some PvP I never was a very competive person so I always prefered to play cooperative games. So why should PvPers decide through their actions (or lack there of) where I can or can not go. As for buying multiple accounts, hell no. I payed for this one account and this one is all I should need. I understand paying for the new chapters since anet does need an income to maintain the game but to buy multiple copies of the same game (same chapters) just to have constant access to all areas in PvE is too much.

Quote:
Mod Salvaging: I'm sick of trying to salvage the mods of golds and getting a mod off of it that isn't even max when there is a max mod on the weapon. I keep salvaging the non max mods therefor I'm makeing no money off of golds. We should also be allowed to salvage mods off of sheilds and Focus items.
Absolutely /signed. If it's a kit that is used to take the weapon apart in such a way to allow the mods to be reusable then when you expert salvage a weapon with two mods then you should be given a menu where you select which mod you want. The randomness can stay with the enemies and what they have. Actually they need more randomness but when you are using a Kit then you should be able to choose.

Quote:
AoE NERF: IT didn't work. This hasn't nerfed many of the solo methods so why hasn't it been changed back. This didn't even slow down 55hp farming. Its now just a huge annoance that make almost ever AoE skill useless.
The AoE nerf was to not only nerf the ele builds that did massive AoE damage to mobs (making farming super easy) but it was to add some realism to the enemies. When you use AoE on real people they would run out of its effect. However this does seem to just cause more problems in PvE. Those spells only get to do half the damage (if that) as before by the time the enemy leaves the AoE. Also those spells that have effects like eruption are even more useless. So /signed that there is something that needs to be done. The enemies can keep the ai of running away (like a real player would) but the spell should be modified so that it does its total damage in the time it takes an enemy to run out of the AoE. The secondary affects like blind should occure when the spell begins and not at the end.
Quote:
Accidentel Selling: I'm sick of accidently selling pieces of armor, golds, greens, mods, and other items by accident. Dont Feel No Pain had this idea. WE should be able to temporaraly lock items so they can't be sold
This can already be done as mentioned. If it's items you carry at all time then put them in your last bag and uncheck that bag. If they can fit in the belt pouch then use that instead. If it's items you found then drop them off at storage first before visiting a merchant or trader. Whenever I enter a town I always go to storage and open it, then I go do what I need to since you don't have to be next to the storage box or agent to use it.
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Old May 01, 2006, 04:46 PM // 16:46   #25
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favor: i see it becoming irrelevant soon. if the americans lose to the euros for lack of skill so be it. if the japanese, chinese, and koreans lose to each other becasue they are in the same time zone and are highly skilled there we have a problem. you didnt really suggest a solution just brought up what only became a problem with the two new server clusters.

mod salvaging: /signed it is rare enough to get a drop with a mod you want off an enemiy the randomness should stop there. realistically if you are holding a kit in your hand and you want the staff wrap +1 19% curses are you going to start working on salvaging the +21 hale head?

aoe: its fine with me if stuff runs out of aoe damage, if it does it realistically since this is supposed to be in the name of realism. some lava spell gets cast on sheena putrid hench. she(?) scampers into the closest wall which is still within range of the damge and keeps running into the wall until she dies. fire storm... ouch i'm being hit for 2 damage every other second vs. shadow strike ouch 110 damage at once. what gets run away from? i agree its dumb but i dont think they could come up with anything better.

accidental sells: the only accidental sell i've had was during the rune/ecto rush when the server malfunctioned and i was trying to load up on loot as fast as i could. it has been brought up to gaile in one of the chatlogs here, and she said she'd bring it up, but don't hold your breath.
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Old May 01, 2006, 06:35 PM // 18:35   #26
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Mod salvaging is random. Sometimes you get a 5/1 vamp string, sometimes you get a charrslaying grip .

Fame: They get just as much as we do. It sucks that an update came out when the holding team only needed 2 more wins to have favor. The only difference in the fame is: Americans used to be able to spirit spam, which many people think is unfair, and most americans have more fame than anybody else could ever dream of.

Favor: Win 5 times n a row, take favor. That doesn't seem too complicated to me. If you want favor, get it yourself instead of crying about it.

AoE Nerf: Enemies run away from aoe after being in it for 3 seconds, so with most spells you still get about 100 damage in.

Accidental selling: Maybe next time read which item you're selling. It hurts less to spend an extra second at the merchant reading what your items are than it hurts selling a victos bulwark for 25 gold.
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Old May 04, 2006, 03:18 AM // 03:18   #27
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Quote:
Originally Posted by Bloody Death
WHen you post suggestions, dont think your gonna be awarded with flowers. Get used to flaming, or your life may be hell
lol, I don't want or think I'm going to be awarded with flowers. But you don't exactly have to insult me because you like my ideas. Why don't you people givesolutions to get around these problems. I know most of you have. But some of you have done in a way that insults me. I don't care at all if you like my ideas or not, but you don't have to spit in my face about it like some of you have...

Quote:
Originally Posted by makosi
New Emote: /whine
hint hint.

Please give constructive Criticism that doesn't insult me. Really gets on my nerves.

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Old May 04, 2006, 03:28 AM // 03:28   #28
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Quote:
Originally Posted by Eviance
Dude you aren't going to get this signed by anyone... Basically what you are saying to everyone is: Make it to where I can go farm FoW and UW all day long! and be RICH!

Make it to where I can get the perfect mod everytime: and be RICH!

Make it to where I can farm quicker with them not running from AoE: so I can be RICH FASTER (oooooooh)

Make it to where I am less Noob.... which was lost when you made all the first requests -_- Dude I don't wanna be spoon fed by the game and I don't think anyone else does either.... If ya want an easy game go get Lego Star Wars (its fun and ya can't really die!)

Honestly hun, I don't want to be insulting but this is what your post screams to people!
Be able to farm FoW and UW all day. NOT GET RICH. Shard prices and ecto preices would go down and its would make it not as nessassary to solo farm everywhere.

Be able to get plenty of perfect mods. NOT GET RICH. prices would go down again makeing it not as nessassary to solo farm.

Not haveing to solo farm everywhere would probably help the game and build more teamwork. My post does not scream to people nessassary. If anet made it so you got more good mods and be able to farm FoW and UW more often prieces would go down for everyone possibley and it would probably help the game. To many people have to solo farm to get a 60k axe mod or that 100k sword mod. Haveing to force people to solo farm all the time to get the nessassary money for the game is not what Anet intended.

AND I still don't understand your problem with the ability to lock items. It would do no harm to the game. It wouldn't affect game play at all. If it was added to the game would mess you up at all. Would you get all over Anet about it as much as you are getting all over ME about it now? NO, you would probably be happy about it and use it. Also I'm NOT WHINEING. I have never accidently sold an item. But other people have when they have run out of room in storage. Why not help them out?

Brother Gilburt

Last edited by BrotherGilburt; May 04, 2006 at 03:32 AM // 03:32..
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Old May 04, 2006, 04:19 AM // 04:19   #29
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Hmm I guess I have to agree on the Accidental Selling Part. My computer is great, except for one thing...lag. I don't have emense amount of lag like some people *cough* *cough* but I still have it. When I'm selling to the merch items such as...crap...lag kicks in. I'm selling an item right above or a few spaces above a nice rare item. Eventually, I click again...and again. And when the lag is gone....I'm short tons of k.

P.S. On a sidenote, a lot of people are flaming. I know it's expected, but at least it can be kinder. Oh wait. I forgot, its not expected. I've seen it before, on other websites mind you. But still, tone it down a bit. It's kinda...annoying.
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Old May 04, 2006, 04:35 AM // 04:35   #30
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AoE is a totaly separate issue. What people seem to not understand is that there is a major difference between spell that requires tactics to use and a useless spell. Most ele AoE spells became useless and no tactic can justify their cost.
Meteor Shower should cause scattering? Fine by me.... after it it is reduced to 15/2/20 and no exhaustion.
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Old May 04, 2006, 04:55 AM // 04:55   #31
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Quote:
Originally Posted by BrotherGilburt
Be able to farm FoW and UW all day. NOT GET RICH. Shard prices and ecto preices would go down and its would make it not as nessassary to solo farm everywhere.

Be able to get plenty of perfect mods. NOT GET RICH. prices would go down again makeing it not as nessassary to solo farm.

Not haveing to solo farm everywhere would probably help the game and build more teamwork. My post does not scream to people nessassary. If anet made it so you got more good mods and be able to farm FoW and UW more often prieces would go down for everyone possibley and it would probably help the game. To many people have to solo farm to get a 60k axe mod or that 100k sword mod. Haveing to force people to solo farm all the time to get the nessassary money for the game is not what Anet intended.

AND I still don't understand your problem with the ability to lock items. It would do no harm to the game. It wouldn't affect game play at all. If it was added to the game would mess you up at all. Would you get all over Anet about it as much as you are getting all over ME about it now? NO, you would probably be happy about it and use it. Also I'm NOT WHINEING. I have never accidently sold an item. But other people have when they have run out of room in storage. Why not help them out?

Brother Gilburt
It is a little known fact that farming FoW and UW yields not just ecto and shards but gold items as well - here comes those perfect mods you were talking about....

Sooo you get all these ectos shards, awesome items and so forth... Don't tell me you are using them for a collection because I just highly doubt that.
Besides you have to remember that there are bots and such that could easily be programmed to run the FoW solo as I know several warriors do (I don't have the talent for it nor the patience).
Ecto is the price it is to keep every tom dick or harry from being able to get what is known as elitest armor so easily..
(I know it's not just Chinese farmers & bots folks, but they are the obvious ones that you see running around - selling crap to people for either extremely cheap or way more than it's worth - suddenly there is a lot more gold on ebay for a lot cheaper than it was before and so on!

The places would constantly be farmed the ratio of obscenely rich would rise and more poor newbs to the game would get scammed. It would kill the economy, just the same as when the rune trader prices glitched.

The mods thing would be nice - I think you should always get a mod but max mod no... I am tired of always getting wood planks but I think it would be a great disadvantage for people to be constantly getting those max mods.
It's a game of luck where that is concerned.

I for one didn't care if they fixed the runes to be the color they were or not... I kinda like going "not crap not crap not crap" when I went to salvage or ID a gold armor. *shrugs* I like not being spoon fed, but I guess to each his own.

GW isn't meant to be a grind game, it's also not meant to be a rich mans game, nor a game for just farmers.
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Old May 04, 2006, 07:26 AM // 07:26   #32
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Quote:
Originally Posted by skretth
Strange, i manage to finish teh story line with rodgorts, meteor shower, meteor, fireball and firestorm.. they run from some, but whenthey are kd'd they cannot run now can they?
U just listed about every good fire spell that they dont run away from. The only spell on your listed that they run out of is fire storm. Creatures only run away if the damage is dealt at a fast rate(Like Per Second). Thats what makes skills like fire storm and searing heat worthless. For example...If u cast meteor shower on a group of enemys they are not going to scatter because the damage is not being dealt at a fast rate but if u stack a fire storm on top of that meteor shower then they are going to scatter making both of the spells worthless even tho the meteor shower does knockdown. skills that do damage per second just make life harder because they make the monsters go everywhere making them harder to kill. The AoE nerf is just plain annoying and it needs to go.

I also agree that the favor system has problems. Poor japan and taiwan never get favor(good thing i live in america ) And Europe always seem to have it(they must be good at HA)

It would be nice if i could chose the mods off of weopons. I once had +30hp mod on a sword with 2 other horrible mods and a 13 req. When i desperatly tried to salvage it off i just got the horrible troll mod. I was mad. very mad...

i dont really care about the item lock thing but it would help the zombie like people who play to 5 in the morning. but u can jsut uncheck bags anyway so it doesn't matter.

Quote:
Originally Posted by makosi
New Emote: /whine
Whats your problem. If your going to make a reply plz make a meaningful reply. just because someone posts their ideas that gives u no right to insult them. No offense...well. maybe some... but that is reply is just plain stupid.

Last edited by Odin Oathshot; May 05, 2006 at 04:51 AM // 04:51..
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Old May 04, 2006, 07:49 AM // 07:49   #33
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Quote:
Originally Posted by Sergent Life Helper
P.S. On a sidenote, a lot of people are flaming. I know it's expected, but at least it can be kinder. Oh wait. I forgot, its not expected. I've seen it before, on other websites mind you. But still, tone it down a bit. It's kinda...annoying.
Me annoying? Quite true. But no one can stop that!

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Old May 04, 2006, 10:18 AM // 10:18   #34
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wow.. /ApplyFlameBlanket

1. Favor - Europe did not always have favor, there was a time where America had it pretty much 24/7 and Europe complained about favor. Now pretty much all of the American HA builds are "IWAY" builds and Ranger Spikes.. Europe made a better build and now we don't have favor as much.
*kinda stupid for something that happens in PvP to effect the PvE players, but its how the system was made. and it stops people from farming 24/7*

2. Mod Salvaging - Although a nice idea, it would further inbalance mods and prices. right now 20/20 sundering sword hilts are about 100k.. i got a sundering sword and tried to salvage the 20/20 off it and got a steel ignot...... so i feel the pain. but its part of the game and it should stay as is... if they do implement some sort of mod tool kit, they should have a "chance" to salvage the mod that you selected, not a high chance so you still have a chance to get the opposite mod or materials.

3. AoE Nerf - It does suck that this was nerfed, and yes it was to make the AI more intelligent.. but it did ruin most Eley and Monk Attack skills. Reason i hate it.. is because i am usually playing on my tank, and when i get full aggro and the newb ele decides to do a Firestorm.. it really pisses me and the rest of the group off..
*while the concept of comparing the AI to Players might seem right.. its completly wrong.. Go into PvP and do Symbol of Wraith + Balthazars Aura and i garuntee 90% of the people will stay in it.. and comparing it vice versa is wrong also... ever done Prot Spirit in a group of 20 trolls? I've had it (a 1/4 second cast) get interrupted by Disrupting Chop a 1/2 second attack skill more then 20 times.*

Accidental Selling - Completly Agree with this idea. while mostly everyone here has flamed "put it in a diffrent bag and hide the bag" or "take your time and look at what you're selling"... This is a feature i would love to see implemented.
Reasoning behind this?..
Well for 1.. Hidden Bags are Account Based not Character Based.. hide a bag on your Monk and it'll be hidden as well on your warrior.. etc..diffrent characters have diffrent needs.. especially when it comes to weapon switching... shields and offhands come off quite easy between switching weapons.. go from a Hammer to Axe + Shield then back to Hammer.. even though you may have your shield in your last bag, it will go to the first bag... which if its not hidden you may accidently sell it.
Reason number 2... some items you don't want to sell.. example Weapons... ever lagged while selling? you press sell and it doesn't sell.. so you press it again thinking you missed it and then bam.. just like that your 15^50 crystalline sword of pwnage was now sold to the merchant for 135gold..
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Old May 04, 2006, 12:05 PM // 12:05   #35
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Favor- Guild Wars is about PvP and ppl would become to rich

Salvaging- Its part of the risk in the game

Accidental Selling- Its your fault if u accidently sell an item
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Old May 04, 2006, 01:22 PM // 13:22   #36
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Quote:
Originally Posted by Bloody Death
Favour:Being able to go to FoW/UW.
Fame: You get fame in HA
Two different words, two different things.
choose what mods to salvage? I guess you wanna choose the drops you get from monsters too
For the AoE, its a realistic change, and MANY solo builds were ruined. I cant see enemies going OMGZ WERE IN THE MIDDLE OF A METEOR SHOWER!!! WE BETTER STAY HERE!!1111
For accidental selling, dont be a lazyass and actually check what your trading.
PREACH IT BROTHER/SISTER! AMEN!

Also Id like to add:

JEEZ! What's with the AoE AI Effect!?!?!? For GW's Sake and all of us I wish more people would PvP and apply some PvP basic strategies to PvE.

Mob running away from AoE? Well bohoo hoo hoo to you. Use AoE Snares! Snare those muffas! Grasping Earth, Ward Against Foes, Deep Freeze, Frozen Burst, Barbed Trap!!!

I dont see why people whine so much about the AoE effect...
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Old May 04, 2006, 04:28 PM // 16:28   #37
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*Yawn!!!!*

Quote:
AoE NERF: IT didn't work. This hasn't nerfed many of the solo methods so why hasn't it been changed back. This didn't even slow down 55hp farming. Its now just a huge annoance that make almost ever AoE skill useless.
So here's the situation as it stands;

General chat: "Nuker LFG"

*5 seconds later...*

Team chat: "hi^^"

Did it make the ele EoE spells useless? no. why? because in addition to damaging enemies, it now plays more of a defensive role, and a team role:

1) When the monsters scatter, you can take them apart one by one, spreading out has it's flaws just as much as staying together. (too bad some human people don't move when struck by EoE... oh well.)

2) When the monsters scatter, they arent doing anything else besides running. They aren't casting, they arent attacking, they're going "omg... im getting hit!!!" 3 seconds is enough to trip them.

3) Casting it upon a group is effective even if it is for two seconds. You do damage to ALL targets which makes it easier for the rest of your group to pick off. If you cast it near a corner, the target will not move at all (a bug perhaps)

If you were a monster, i'd call you a newb for standing in an EoE spell.
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Old May 04, 2006, 10:30 PM // 22:30   #38
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Quote:
Originally Posted by Eviance
It is a little known fact that farming FoW and UW yields not just ecto and shards but gold items as well - here comes those perfect mods you were talking about....

Sooo you get all these ectos shards, awesome items and so forth... Don't tell me you are using them for a collection because I just highly doubt that.
Besides you have to remember that there are bots and such that could easily be programmed to run the FoW solo as I know several warriors do (I don't have the talent for it nor the patience).
Ecto is the price it is to keep every tom dick or harry from being able to get what is known as elitest armor so easily..
(I know it's not just Chinese farmers & bots folks, but they are the obvious ones that you see running around - selling crap to people for either extremely cheap or way more than it's worth - suddenly there is a lot more gold on ebay for a lot cheaper than it was before and so on!

The places would constantly be farmed the ratio of obscenely rich would rise and more poor newbs to the game would get scammed. It would kill the economy, just the same as when the rune trader prices glitched.

The mods thing would be nice - I think you should always get a mod but max mod no... I am tired of always getting wood planks but I think it would be a great disadvantage for people to be constantly getting those max mods.
It's a game of luck where that is concerned.

I for one didn't care if they fixed the runes to be the color they were or not... I kinda like going "not crap not crap not crap" when I went to salvage or ID a gold armor. *shrugs* I like not being spoon fed, but I guess to each his own.

GW isn't meant to be a grind game, it's also not meant to be a rich mans game, nor a game for just farmers.
listen. Lets say Anet nerfs favor. But at the same time they also nerf dual UW farming AND solo FoW farming. And maybe they slightly increase the rate shards and ectos are dropped. You would have to go down in groups which would make more epople farm in groups. That would be a fair way to farm and you can go down to FoW and UW when ever you want.

For my mod slavageing. They make it double hard to get a good mod. They make it random twice in a row. Not really to fair. I don't want to choose the mod on the weapon. It would just be kool if we could choose the mod we salvage. I'm not saying you should always get a max mod. when did i say that? Purhapes if they decreased the amount of max mods with a nerf that allowed you to choose which items you slavage.

Also if you nerfed favor its not like people will stop hall of heros.

When GW was made there wasn't supposed to be solo farming. But because solo farming was invented people where willing to pay more. If they did some of my ideas I wouldn't really mind to much if they nerfed solo farming. It would help the game and make teamwork more nessassary which is what i think Anet wanted.

Brother Gilburt
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Old May 04, 2006, 10:34 PM // 22:34   #39
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Quote:
Originally Posted by Terra Xin
*Yawn!!!!*



So here's the situation as it stands;

General chat: "Nuker LFG"

*5 seconds later...*

Team chat: "hi^^"

Did it make the ele EoE spells useless? no. why? because in addition to damaging enemies, it now plays more of a defensive role, and a team role:

1) When the monsters scatter, you can take them apart one by one, spreading out has it's flaws just as much as staying together. (too bad some human people don't move when struck by EoE... oh well.)

2) When the monsters scatter, they arent doing anything else besides running. They aren't casting, they arent attacking, they're going "omg... im getting hit!!!" 3 seconds is enough to trip them.

3) Casting it upon a group is effective even if it is for two seconds. You do damage to ALL targets which makes it easier for the rest of your group to pick off. If you cast it near a corner, the target will not move at all (a bug perhaps)

If you were a monster, i'd call you a newb for standing in an EoE spell.
You have a good point but while there runnign away melee attackers will have to chase them around only able to hit them every 2-3 seconds. Also while there running away where your AoE skills aren't dealing damage to them, their healers that weren't close enough to scatter will heal them. What your saying is perhapes half right for while there running they won't be attacking you. But while there running you'll have trouble attacking them so there healer would bring there health up.

P.S. are you sure you know what your talking about? What does EoE stand for. Not area of Affect. Its called AoE.

Brother Gilburt

Last edited by BrotherGilburt; May 05, 2006 at 03:32 AM // 03:32..
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Old May 04, 2006, 10:37 PM // 22:37   #40
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Quote:
Originally Posted by Zhou Feng
PREACH IT BROTHER/SISTER! AMEN!

Also Id like to add:

JEEZ! What's with the AoE AI Effect!?!?!? For GW's Sake and all of us I wish more people would PvP and apply some PvP basic strategies to PvE.

Mob running away from AoE? Well bohoo hoo hoo to you. Use AoE Snares! Snare those muffas! Grasping Earth, Ward Against Foes, Deep Freeze, Frozen Burst, Barbed Trap!!!

I dont see why people whine so much about the AoE effect...
There still going to run out of it. Sure maybe they'll stay for another second. but not to much a differance. And if they scatter its not like you can follow all of them at once and keep them all int it. Also I'd rather just not use AoE all together than use snares. Even with what your saying it would still be easier to deal damage to them without AoE because they'll still scatter. Just a little slower.

Brother Gilburt

Last edited by BrotherGilburt; May 04, 2006 at 10:39 PM // 22:39..
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